
Developed a real-time heartbeat monitoring system on Raspberry Pi Pico using ADC signals. Implemented peak detection with signal filtering and exported processed data to Kubios for HRV analysis, showcasing embedded programming, data handling, and biomedical application skills.
See more on GitHubCreated a 3D browser-based horror game with Three.js, HTML, CSS, and Python. Designed immersive environments and realistic models, while integrating an SQL Server backend via FastAPI to dynamically fetch real-world airport data, highlighting skills in game design, graphics, and full-stack development.
See more on GitHubBuilt a lightweight shell inspired by Bash with command parsing, tokenization, and execution. Implemented signal handling and robust memory management to replicate core Unix shell behavior, demonstrating strong knowledge of systems programming, process control, and resource optimization.
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Total Hackathons
Technologies Used
Built a prototype for the “Context-Aware Characters” challenge at the Supercell AI Hackathon — a game where the player controls a cat and the AI reacts dynamically with context-aware dialogue and actions. Recognized among 50+ global projects.
Hackathon organized by Microsoft, Nokia and Elisa and hosted by University of Helsinki. Conceptualized an AI-driven solution for sustainability, securing 3rd place among multiple teams.
Developed a model that predicts input amounts based on water loss at each production stage to minimize end-product standard deviation. Achieved 97% accuracy with the provided dataset.